Real-Time Rendering Systems in 2010

William R. Mark and Donald Fussell

The University of Texas at Austin, Department of Computer Sciences. Technical Report TR-05-18
May 2, 2005

Abstract

We present a case for future real-time rendering systems that support non-physically-correct global illumination techniques by using ray tracing visibility algorithms, by integrating scene management with rendering, and by executing on general-purpose single-chip parallel hardware (CMP's). We explain why this system design is desireable and why it is feasible. We also discuss some of the research questions that must be addressed before such a system can become practical.


Paper (PDF, 86 KB)